Questo giochino mi ha colpito per l'immediatezza, la varietà, l'intelligenza artificiale e ovviamente il divertimento.
Ci sono piattaforme da aggirare e saltare che creano tante belle dinamiche, e il controllo permette di fare palleggi, stop, contrasti e tutto il resto ma nel modo più intuitivo possibile.
Non ho ancora avuto l'occasione di giocarci con un amico ma non vedo l'ora
Home:
1122soft,com
Download:
www,vector,co,jp/download/file/winnt/game/fh460224.html
Essendo in giapponese, di seguito ho tradotto i menu a mano, mentre per l'help ho usato la traduzione automatica di Systran... il testo usa font unicode regolari, quindi risulta paciugato quì nel post...
Continuate così vi seguo da sempre e la mia collezione è sempre aggiornata con le vostre segnalazioni
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______________________
__/ Traduzione schermate \______________________________________________________
MENU CONFIG:
Video
320x240
640x480
Schermo intero
Audio
BGM ON BGM OFF
SFX ON SFX OFF
Comandi
Tastiera
Joypad 1
Joypad 2
MENU PRINCIPALE:
Torneo
├─→ Nuovo
│ └─→ Facile / Normale / Difficile
└─→ Carica
Amichevole
└─→ Facile / Normale / Difficile
Allenamento
MENU TORNEO:
Continua
Indietro
MENU PAUSA:
Continua
Indietro
Chiudi
_________________
__/ Manuale (JP~EN) \___________________________________________________________
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<name> Jumping Soccer
<version> 1.00
<work writer> 1122
<ahead communicating> 1122@1122soft,com
<h P> http://1122soft,com/
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<summary>
You were conscious of 2D action, it is the soccer game 2 human anti- 2.
There are three modes “of the story”, “opposition” and “practice”.
<hardware requirement>
WindowsXP (2000, NT and Me, as for 98,95 lack of confirmation)
Above DirectX8.0
Picture size: 320×240
Color: 16 bits
In addition
Saving there is a function,
[jiyoipatsudo] correspondence
Window 2 time indication and full screen indicatory yes
<file constitution>
JumpingSoccer/
├ JSConfig.exe… configuration program
├ JumpingSoccer.exe… game itself
├ config.ini… setting file
├ readme.txt… game explanation
├ js.sav… saving file (when and the like saving formation)
└ jse.sav…
<rule>
Team formation
The forward, the D fender respectively 1, it consists of 2 people each.
Competition time
It is the total 5 minute which is first half 2 minute 30 seconds and 2 minute
30 seconds the latter half.
Score
When the whole ball, going into the goal post, it can recognize score.
While scoring stay time
Inside the goal post of the friend position you can stay the prayer, to only 3
seconds. When it exceeds 3 seconds, it is expelled automatically.
Infringement
There is no infringement of the offside and the like.
[korudogemu]
When score 7 points it leaves, it becomes tournament end.
<operation method>
The joy pad, it operates with either one of the keyboards.
Below, operation method with the joy pad operation method with keyboard is
shown and, () inside.
Menu selection
Decision: Button 1 (Z key)
Cancellation: Button 2 (X key)
Modification: Cruciform key (cursor key)
Soccer
Movement: Cruciform key (cursor key)
Jump: Button 1 (Z key)
Kick: Button 2 (X key)
It raises: Button 2 + ↑ key (X key + ↑ key)
[guraunda]: Button 2 + ↓ key (X key + ↓ key)
Necessary shooting chute: Button 3 (C key)
Uniqueness operation: Button 3 (C key)
Practice
The ball is put in the foot: Button 4 (V key)
Commonness
Pause: Esc key
* Details please refer to URL below.
http://1122soft.com/game/jumping_soccer/
<renewal past record>
2006/08/14 Jumping Soccer Ver.0.90
2008/08/05 Jumping Soccer Ver.1.00
* Main modification point
2P opposition and correspondence
Tournament time to 5 minutes
7 point in differences cold game
AI a little wise
Dot picture correction of character
<reprint>
When reprinting, communication in advance to the above-mentioned mail address.
<note>
This using the software, it does not owe responsibility such as the damage which
it occurs.
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